Files
lab/src/app/(dashboard)/jobs/[jobId]/components/job-actions-panel.tsx
T
kovakmedya 53e443b4f1 feat(jobs): clinic-side 'Düzeltme İste' (revision request) flow
Up to now the only thing a clinic could do on a prova was approve it.
If the casting didn't fit there was no way to bounce the case back to
the lab short of cancelling the whole thing. Real-world flow needs a
'try again, this is what's wrong' lever, so:

  - requestRevisionAction (clinic only): pre-conditions
    in_progress + at_clinic + currentStep set; flips location → at_lab
    while leaving currentStep untouched so the same prova stage repeats
    after the lab redoes the work. Requires a note (the lab can't fix
    what it doesn't know is broken) — appended to job_status_history
    with a '[Düzeltme talebi]' prefix and surfaced to the lab via
    notification.
  - JobActionsPanel: when the clinic side sees a prova (in_progress +
    at_clinic) it now shows two buttons — Onayla as before, plus
    Düzeltme İste (variant=destructive). The dialog requires a note
    before submit.
2026-05-22 16:03:36 +03:00

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"use client";
import { useActionState, useEffect, useState } from "react";
import { useRouter } from "next/navigation";
import {
ArrowRight,
Check,
CircleAlert,
Loader2,
PackageCheck,
Play,
RotateCcw,
Send,
X,
} from "lucide-react";
import { toast } from "sonner";
import { Button } from "@/components/ui/button";
import {
Dialog,
DialogClose,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { Label } from "@/components/ui/label";
import { Textarea } from "@/components/ui/textarea";
import {
acceptJobAction,
approveAtClinicAction,
cancelJobAction,
handToClinicAction,
markDeliveredAction,
requestRevisionAction,
} from "@/lib/appwrite/job-actions";
import { initialJobActionState } from "@/lib/appwrite/job-types";
import type { Job, TenantKind } from "@/lib/appwrite/schema";
type Side = "clinic" | "lab";
export function JobActionsPanel({
job,
side,
kind,
}: {
job: Job;
side: Side;
kind: TenantKind | null;
}) {
if (!kind) return null;
const isLab = side === "lab";
const isClinic = side === "clinic";
const location = job.location ?? "at_lab";
const isAtLab = location === "at_lab";
const isAtClinic = location === "at_clinic";
return (
<div className="flex flex-wrap items-center gap-2">
{/* Pending pickup — lab accepts */}
{isLab && job.status === "pending" && <AcceptButton jobId={job.$id} />}
{/* Lab is producing — push to clinic for prova / final delivery */}
{isLab && job.status === "in_progress" && isAtLab && (
<HandToClinicButton job={job} />
)}
{/* Clinic finished the prova — approve and send back to lab */}
{isClinic && job.status === "in_progress" && isAtClinic && (
<>
<ApproveAtClinicButton job={job} />
<RequestRevisionButton job={job} />
</>
)}
{/* Final delivery — clinic took it from the lab */}
{isClinic && job.status === "sent" && <DeliverButton jobId={job.$id} />}
{/* Cancel — only while the job hasn't started yet */}
{(isClinic || isLab) && job.status === "pending" && (
<CancelButton jobId={job.$id} />
)}
</div>
);
}
function AcceptButton({ jobId }: { jobId: string }) {
const router = useRouter();
const [state, action, pending] = useActionState(acceptJobAction, initialJobActionState);
useEffect(() => {
if (state.ok) {
toast.success("İş işleme alındı, alt yapı üretimi başladı.");
router.refresh();
} else if (state.error) {
toast.error(state.error);
}
}, [state, router]);
return (
<form action={action}>
<input type="hidden" name="jobId" value={jobId} />
<Button type="submit" disabled={pending}>
{pending ? <Loader2 className="size-4 animate-spin" /> : <Play className="size-4" />}
İşleme Al
</Button>
</form>
);
}
function HandToClinicButton({ job }: { job: Job }) {
const router = useRouter();
const [state, action, pending] = useActionState(handToClinicAction, initialJobActionState);
const [open, setOpen] = useState(false);
useEffect(() => {
if (state.ok) {
toast.success("Klinik tarafına gönderildi.");
setOpen(false);
router.refresh();
} else if (state.error) {
toast.error(state.error);
}
}, [state, router]);
const isFinal = job.currentStep === "cila_bitim";
const stageLabel =
job.currentStep === "alt_yapi_prova"
? "alt yapı"
: job.currentStep === "ust_yapi_prova"
? "üst yapı"
: "cila/bitim";
return (
<Dialog open={open} onOpenChange={setOpen}>
<Button onClick={() => setOpen(true)}>
{isFinal ? <PackageCheck className="size-4" /> : <Send className="size-4" />}
{isFinal ? "Cila Bitim — Nihai Teslime Gönder" : `${stageLabel === "alt yapı" ? "Alt Yapı" : "Üst Yapı"} Provaya Gönder`}
</Button>
<DialogContent>
<DialogHeader>
<DialogTitle>
{isFinal ? "Nihai teslime gönderilsin mi?" : "Kliniğe gönderilsin mi?"}
</DialogTitle>
<DialogDescription>
{isFinal
? "Cila ve bitim tamamlandı; iş 'Gönderildi' durumuna geçer. Klinik teslim aldığında nihai onay verecek."
: `${stageLabel === "alt yapı" ? "Alt yapı" : "Üst yapı"} provası için iş klinik tarafına geçer. Klinik provayı onayladığında size geri dönecek.`}
</DialogDescription>
</DialogHeader>
<form action={action} className="grid gap-3">
<input type="hidden" name="jobId" value={job.$id} />
<div className="grid gap-2">
<Label htmlFor="note">Not (opsiyonel)</Label>
<Textarea
id="note"
name="note"
rows={3}
maxLength={1000}
placeholder="Örn. Renk A2, oklüzal kontak tamam"
/>
</div>
<DialogFooter>
<DialogClose asChild>
<Button type="button" variant="outline">
Vazgeç
</Button>
</DialogClose>
<Button type="submit" disabled={pending}>
{pending ? <Loader2 className="size-4 animate-spin" /> : <Send className="size-4" />}
Gönder
</Button>
</DialogFooter>
</form>
</DialogContent>
</Dialog>
);
}
function ApproveAtClinicButton({ job }: { job: Job }) {
const router = useRouter();
const [state, action, pending] = useActionState(approveAtClinicAction, initialJobActionState);
const [open, setOpen] = useState(false);
useEffect(() => {
if (state.ok) {
toast.success("Prova onaylandı, lab tarafına gönderildi.");
setOpen(false);
router.refresh();
} else if (state.error) {
toast.error(state.error);
}
}, [state, router]);
const stageLabel = job.currentStep === "alt_yapi_prova" ? "alt yapı" : "üst yapı";
return (
<Dialog open={open} onOpenChange={setOpen}>
<Button onClick={() => setOpen(true)}>
<Check className="size-4" />
{stageLabel === "alt yapı" ? "Alt Yapı Provası Tamam" : "Üst Yapı Provası Tamam"}
</Button>
<DialogContent>
<DialogHeader>
<DialogTitle>
{`${stageLabel === "alt yapı" ? "Alt yapı" : "Üst yapı"} provası onaylansın mı?`}
</DialogTitle>
<DialogDescription>
Prova başarılı işaretlendiğinde bir sonraki aşamaya geçer ve
laboratuvara geri döner.
</DialogDescription>
</DialogHeader>
<form action={action} className="grid gap-3">
<input type="hidden" name="jobId" value={job.$id} />
<div className="grid gap-2">
<Label htmlFor="note">Not (opsiyonel)</Label>
<Textarea
id="note"
name="note"
rows={3}
maxLength={1000}
placeholder="Örn. Renk uyumlu, oklüzyon tamam"
/>
</div>
<DialogFooter>
<DialogClose asChild>
<Button type="button" variant="outline">
Vazgeç
</Button>
</DialogClose>
<Button type="submit" disabled={pending}>
{pending ? <Loader2 className="size-4 animate-spin" /> : <ArrowRight className="size-4" />}
Onayla ve gönder
</Button>
</DialogFooter>
</form>
</DialogContent>
</Dialog>
);
}
function RequestRevisionButton({ job }: { job: Job }) {
const router = useRouter();
const [state, action, pending] = useActionState(
requestRevisionAction,
initialJobActionState,
);
const [open, setOpen] = useState(false);
useEffect(() => {
if (state.ok) {
toast.success("Düzeltme talebi gönderildi.");
setOpen(false);
router.refresh();
} else if (state.error) {
toast.error(state.error);
}
}, [state, router]);
return (
<Dialog open={open} onOpenChange={setOpen}>
<Button variant="outline" onClick={() => setOpen(true)}>
<RotateCcw className="size-4" />
Düzeltme İste
</Button>
<DialogContent>
<DialogHeader>
<DialogTitle>Provayı reddet, lab&apos;a geri gönder</DialogTitle>
<DialogDescription>
Bu aşamayı reddettiğinizde aynı adımda kalır ve laboratuvar
yeniden çalışır. Neyin düzeltilmesi gerektiğini lütfen yazın.
</DialogDescription>
</DialogHeader>
<form action={action} className="grid gap-3">
<input type="hidden" name="jobId" value={job.$id} />
<div className="grid gap-2">
<Label htmlFor="note">Düzeltme notu *</Label>
<Textarea
id="note"
name="note"
rows={4}
required
maxLength={1000}
placeholder="Örn. Distalde temas yok, oklüzyon yüksek geldi."
/>
</div>
<DialogFooter>
<DialogClose asChild>
<Button type="button" variant="outline">
Vazgeç
</Button>
</DialogClose>
<Button type="submit" variant="destructive" disabled={pending}>
{pending ? <Loader2 className="size-4 animate-spin" /> : <RotateCcw className="size-4" />}
Düzeltme İste
</Button>
</DialogFooter>
</form>
</DialogContent>
</Dialog>
);
}
function DeliverButton({ jobId }: { jobId: string }) {
const router = useRouter();
const [state, action, pending] = useActionState(markDeliveredAction, initialJobActionState);
useEffect(() => {
if (state.ok) {
toast.success("İş teslim alındı.");
router.refresh();
} else if (state.error) {
toast.error(state.error);
}
}, [state, router]);
return (
<form action={action}>
<input type="hidden" name="jobId" value={jobId} />
<Button type="submit" disabled={pending}>
{pending ? <Loader2 className="size-4 animate-spin" /> : <PackageCheck className="size-4" />}
Teslim Aldım
</Button>
</form>
);
}
function CancelButton({ jobId }: { jobId: string }) {
const router = useRouter();
const [state, action, pending] = useActionState(cancelJobAction, initialJobActionState);
const [open, setOpen] = useState(false);
useEffect(() => {
if (state.ok) {
toast.success("İş iptal edildi.");
setOpen(false);
router.refresh();
} else if (state.error) {
toast.error(state.error);
}
}, [state, router]);
return (
<Dialog open={open} onOpenChange={setOpen}>
<Button variant="outline" onClick={() => setOpen(true)}>
<X className="size-4" />
İptal Et
</Button>
<DialogContent>
<DialogHeader>
<DialogTitle>İş iptal edilsin mi?</DialogTitle>
<DialogDescription className="flex items-start gap-2">
<CircleAlert className="text-destructive size-4 shrink-0" />
<span>
İş geri alınamaz şekilde iptal duruma geçer. Karşı taraf da bu işi iptal edilmiş olarak görür.
</span>
</DialogDescription>
</DialogHeader>
<form action={action}>
<input type="hidden" name="jobId" value={jobId} />
<DialogFooter>
<DialogClose asChild>
<Button type="button" variant="outline">
Vazgeç
</Button>
</DialogClose>
<Button type="submit" variant="destructive" disabled={pending}>
{pending ? <Loader2 className="size-4 animate-spin" /> : <X className="size-4" />}
İptal Et
</Button>
</DialogFooter>
</form>
</DialogContent>
</Dialog>
);
}