9e78d506ae24a324ab0852dafc885edb3ebe38c4
Clinics upload intraoral scans as raw STL/PLY/OBJ and labs need to see
what was captured before accepting the case. Built a tooth-level 3D
preview that runs entirely in the browser — no server-side rendering,
no extra service, just three.js + react-three-fiber driven off the
existing download proxy.
Component (src/components/stl-viewer.tsx)
- Detects format from the filename (.stl / .ply / .obj).
- fetch() → ArrayBuffer → STLLoader / PLYLoader / OBJLoader.parse.
- OBJ comes back as a Group; merge the child meshes into a single
BufferGeometry (positions concat) so all three formats render
through the same mesh path.
- Scene: dark background, ambient + two directional lights, a
light-grey standard material, drei <Bounds> for auto-fit framing,
OrbitControls with damping. A 'Sığdır' button in the corner re-fits
the camera by remounting Bounds.
- Cleanup: geometry.dispose() on unmount, fetch cancellation guard,
inline error/loading states.
Wiring (job-files-panel.tsx)
- VIEWABLE_RE = /\.(stl|ply|obj)$/i. Only those rows get the new
eye-icon button.
- STLViewer is loaded via next/dynamic with ssr:false so three.js
(~500KB minified) only enters the bundle when the dialog actually
opens. Mounting is also gated on viewerOpen, so closing the dialog
frees the WebGL context.
- Dialog is a tall (85vh) wide (max-w-5xl) shell with the filename
+ size in the header and the canvas filling the rest.
Deps added: three, @react-three/fiber, @react-three/drei (+ types).
Description
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